【有人问俺写游戏有没有生活,嗯……做过一段时间的职业玩家,游戏中介、外挂脚本作者、外挂论坛版猪。下面随便放几个我当年写的垃圾脚本,算是对当年生活的怀念吧。高端的就不发啦,不知道看小说的各位有没有用过的,吼吼】——
makeforcg
//@#@鉴定士就职脚本@#@
//BY:挂出个黎明2004/05/08
//必须以法兰为登入点,任意地点开始运行
//脚本含出城内容,请设置好自动战斗.7级以上基本就没危险了
//脚本结束时自行选择就职或转职,用大号测试脚本也不会被转掉^3^
//学鉴定地址:凯蒂夫人的店[196.78]鉴定士达人恰拉[17.14]
begin
holdpoint(1);//东医传送
MoveNear(233,78);//拿矿石
MoveNear(233,84);
MoveNear(193,84);
MoveNear(193,78);
MoveNear(196,78);
ReMap(1031);
MoveNear(4,13);
MoveNear(13,13);
MoveNear(13,10);
WayTo(0);
NPC(326,32,-1);
NPC(326,4,-1);
NPC(326,1,-1);
holdpoint(6);//西医传送
MoveNear(63,79);//第一次去矿坑
MoveNear(63,88);
MoveNear(22,88);
ReMap(100);
MoveNear(374,195);
MoveNear(374,182);
MoveNear(367,182);
MoveNear(367,159);
MoveNear(351,159);
MoveNear(351,145);
ReMap(11013);
MoveNear(12,29);
MoveNear(12,23);
MoveNear(11,23);
MoveNear(11,14);
MoveNear(13,14);
MoveNear(13,13);
MoveNear(15,13);
MoveNear(15,11);
MoveNear(17,11);
MoveNear(17,8);
MoveNear(35,8);
WayTo(0);
NPC(326,32,-1);
NPC(326,4,-1);
NPC(326,1,-1);
holdpoint(2);//银行传送
MoveNear(242,100);//去山男家送信
MoveNear(242,88);
MoveNear(281,88);
ReMap(100);
MoveNear(475,196);
MoveNear(488,196);
MoveNear(488,167);
MoveNear(509,167);
MoveNear(509,153);
ReMap(1155);
MoveNear(7,14);
MoveNear(7,7);
MoveNear(7,3);
MoveNear(8,3);
WayTo(2);
NPC(326,4,-1);
NPC(326,1,-1);
holdpoint(6);//西医传送
MoveNear(63,79);//第二次去矿坑(最后一次)
MoveNear(63,88);
MoveNear(22,88);
ReMap(100);
MoveNear(374,195);
MoveNear(374,182);
MoveNear(367,182);
MoveNear(367,159);
MoveNear(351,159);
MoveNear(351,145);
ReMap(11013);
MoveNear(12,29);
MoveNear(12,23);
MoveNear(11,23);
MoveNear(11,14);
MoveNear(13,14);
MoveNear(13,13);
MoveNear(15,13);
MoveNear(15,11);
MoveNear(17,11);
MoveNear(17,8);
MoveNear(35,8);
WayTo(0);
NPC(326,4,-1);
NPC(326,1,-1);
holdpoint(1);//东医传送
MoveNear(233,78);
MoveNear(231,78);
MoveNear(231,64);
MoveNear(211,64);
MoveNear(211,43);
MoveNear(216,43);
ReMap(1150);//葛利玛的家
MoveNear(2,9);
MoveNear(6,9);
MoveNear(6,14);
MoveNear(13,14);
WayTo(0);
NPC(326,4,-1);
NPC(326,32,-1);
NPC(326,1,-1);
MoveNear(6,14);
MoveNear(6,9);
MoveNear(2,9);
ReMap(1000);
MoveNear(216,43);
MoveNear(193,43);
MoveNear(193,78);
MoveNear(196,78);
ReMap(1031);
MoveNear(4,13);
MoveNear(13,13);
MoveNear(13,10);
WayTo(0);
Say(‘钙‘);
NPC(326,32,-1);
NPC(326,1,-1);
MoveNear(13,13);
MoveNear(4,13);
ReMap(1000);
MoveNear(196,78);
MoveNear(193,78);
MoveNear(193,37);
MoveNear(191,37);
ReMap(1051);
MoveNear(15,24);
MoveNear(15,11);
MoveNear(12,11);
WayTo(0);//任务结束
end——
//@#@高效学暗杀小脚本@#@
//BY:挂出个黎明2004/05/08
//脚本起始位置:WKL忍者家的井口(忍家这边哦)
//脚本结束位置:教你玩暗杀的黑月影面前!
//脚本效率:一分钟!!!只要一分钟!!!
//不穿障,不会遇敌.人性化设计.绿色环保
//想玩政治么?先跟我一起学暗杀吧~(**)~
begin
MoveNear(63,35);
MoveNear(74,35);
MoveNear(74,5);
MoveNear(60,5);
WayTo(5);
Say(‘有窗户?我跳~‘);
NPC(326,4,-1);
ReMap(21016);
MoveNear(59,7);
MoveNear(71,7);
MoveNear(71,31);
MoveNear(59,31);
MoveNear(59,15);
MoveNear(61,15);
MoveNear(61,13);
MoveNear(62,13);
WayTo(2);
Say(‘发现一根绳,我爬~‘);
NPC(326,4,-1);
ReMap(21017);
MoveNear(64,12);
MoveNear(64,17);
MoveNear(70,17);
MoveNear(70,25);
WayTo(2);
Say(‘有窗户?我再跳~‘);
NPC(326,4,-1);
ReMap(21018);
MoveNear(5,30);
MoveNear(6,30);
MoveNear(6,10);
MoveNear(8,10);
ReMap(21019);
MoveNear(9,8);
MoveNear(7,8);
MoveNear(7,19);
MoveNear(5,19);
WayTo(6);
Say(‘又有窗户?我跳跳跳~‘);
NPC(326,4,-1);
ReMap(21020);
MoveNear(22,17);
MoveNear(12,17);
Say(‘哦耶?玩政治必须会暗杀~‘);
WayTo(6);
end——
//L115杰村开传送脚本1.0
//本版更新添加了脚本说明
//制作及发布时间4.27日11:50
//起点:西医院与工会附近传送石
//等级需40UP.低级号路上注意安全
//全程无穿障,请放心使用
//运行前需要设置的项目:自动战斗
Begin
MoveNear(63,79);
MoveNear(63,88);
MoveNear(50,88);
MoveNear(40,88);
MoveNear(33,88);
MoveNear(26,88);
MoveNear(22,88);
ReMap(100);
MoveNear(374,195);
MoveNear(370,195);
MoveNear(370,185);
MoveNear(370,175);
MoveNear(370,167);
MoveNear(360,167);
MoveNear(351,167);
MoveNear(351,155);
MoveNear(341,155);
MoveNear(331,155);
MoveNear(322,155);
MoveNear(322,170);
MoveNear(316,170);
MoveNear(316,182);
MoveNear(306,182);
MoveNear(296,182);
MoveNear(288,182);
MoveNear(288,178);
MoveNear(273,178);
MoveNear(273,177);
MoveNear(264,177);
MoveNear(264,181);
MoveNear(254,181);
MoveNear(244,181);
MoveNear(234,181);
MoveNear(224,181);
MoveNear(214,181);
MoveNear(202,181);
MoveNear(202,167);
MoveNear(201,167);
MoveNear(201,166);
Sleep(1000);
WayTo(0);
NPC(326,1,-1);
ReMap(15000);
MoveNear(22,33);
MoveNear(17,33);
MoveNear(17,34);
MoveNear(10,34);
MoveNear(10,32);
MoveNear(9,32);
MoveNear(9,24);
MoveNear(12,24);
MoveNear(12,21);
MoveNear(13,21);
MoveNear(13,16);
MoveNear(18,16);
MoveNear(18,12);
MoveNear(20,12);
MoveNear(20,8);
ReMap(15001);
MoveNear(38,79);
MoveNear(32,79);
MoveNear(32,84);
MoveNear(22,84);
MoveNear(13,84);
MoveNear(13,74);
MoveNear(13,64);
MoveNear(13,54);
MoveNear(13,45);
MoveNear(19,45);
MoveNear(19,35);
MoveNear(19,24);
MoveNear(11,24);
MoveNear(11,9);
ReMap(15002);
MoveNear(14,41);
MoveNear(8,41);
MoveNear(8,31);
MoveNear(8,26);
MoveNear(13,26);
MoveNear(13,16);
MoveNear(12,16);
MoveNear(12,15);
MoveNear(10,15);
MoveNear(10,6);
MoveNear(20,6);
MoveNear(20,9);
MoveNear(24,9);
MoveNear(24,11);
ReMap(400);
MoveNear(196,443);
MoveNear(196,448);
MoveNear(200,448);
MoveNear(200,450);
MoveNear(205,450);
MoveNear(205,455);
MoveNear(217,455);
ReMap(4000);
MoveNear(25,39);
MoveNear(45,39);
MoveNear(45,43);
MoveNear(58,43);
ReMap(4012);
MoveNear(1,9);
MoveNear(13,9);
MoveNear(13,7);
ReMap(4099);
MoveNear(14,6);
MoveNear(14,8);
MoveNear(7,8);
end——
//黎明新大陆1.0
//起点:艾尔莎的登入点
//登入点需设置在艾尔莎
//不支持打卡、使用固定遇敌方式
//强制式城堡普通护士补给
//强制式城堡NPC卖石
//脚本简介:怪弱的不像话,10级+就可以挂了
labelstart,yudi;
vara:String;
SellNum,i,M0,M1,M2,M3,M4:integer;
begin
SetSpeed(100);
SellNum:=19//卖石头数
i:=0;
a:=‘‘;
outputmes(‘新大陆1.0版^O^挂出个黎明‘);
M3:=Get(‘Money‘);
a:=‘现有:‘+inttostr(M3)+‘G‘;
outputmes(a);
a:=‘‘;
SetSpeed(Get(‘WarSpeed‘));
start:
//自动攒碎片部分
setspeed(100);
Folditem(‘火的水晶碎片‘,999,True);
FoldItem(‘风的水晶碎片‘,999,True);
FoldItem(‘地的水晶碎片‘,999,True);
FoldItem(‘水的水晶碎片‘,999,True);
//加血&卖石部分
ifGet(‘Item‘)〉=SellNumor
(Get(‘HP‘)〈=Get(‘SafeHP2‘))or
(Get(‘MP‘)〈=Get(‘SafeMP2‘))or
(Get(‘PetHP‘)〈=Get(‘PetSafeHP2‘))or
(Get(‘PetMP‘)〈=Get(‘PetSafeMP2‘))then
begin
SetSpeed(Get(‘WarSpeed‘));
//登入点回法兰
holdpoint(0);
WayTo(1);
NPC(326,4,-1);
ReMap(1500);
//卖石头
MoveNear(27,82);
MoveNear(27,79);
MoveNear(30,79);
M2:=Get(‘Money‘);
M0:=M3-M2;
a:=‘现有:‘+inttostr(M2)+‘G,消耗:‘+inttostr(M0)+‘G‘;
outputmes(a);
a:=‘‘;
WayTo(0);
NPC(333,0,2);
NPC(334,0,-2);
Sleep(700);
M3:=Get(‘Money‘);
M1:=M3-M2;
M4:=M1-M0;
a:=‘卖出:‘+inttostr(M1)+‘G,净赚:‘+inttostr(M4)+‘,现有:‘+inttostr(M3)+‘G‘;
outputmes(a);
a:=‘‘;
//城堡护士补给
MoveNear(30,79);
MoveNear(30,90);
MoveNear(34,90);
MoveNear(34,88);
WayTo(2);
//+魔
ifGet(‘MP‘)〈Get(‘MAXMP‘)then
begin
NPC(328,0,1);
NPC(329,4,-1);
NPC(330,1,-1);
end;
//+血
ifGet(‘HP‘)〈Get(‘MAXHP‘)then
begin
NPC(328,0,3);
NPC(331,4,-1);
NPC(330,1,-1);
end;
//+宠
NPC(328,0,5);
NPC(332,4,-1);
holdpoint(0);
end;
//去遇敌
SetSpeed(Get(‘WarSpeed‘));
MoveNear(140,105);
MoveNear(147,105);
MoveNear(153,105);
MoveNear(153,95);
MoveNear(153,85);
MoveNear(153,75);
MoveNear(153,65);
MoveNear(137,65);
MoveNear(137,59);
MoveNear(137,55);
MoveNear(133,55);
MoveNear(133,51);
MoveNear(129,51);
ReMap(59500);
MoveNear(185,186);
MoveNear(180,181);
MoveNear(176,177);
MoveNear(176,176);
MoveNear(177,176);
MoveNear(177,175);
MoveNear(178,175);
MoveNear(178,169);
MoveNear(180,169);
MoveNear(180,155);
MoveNear(185,155);
yudi:
i:=i+1
a:=‘第‘+inttostr(i)+‘次进行遇敌‘;
OutPutMes(a);
a:=‘‘;
SetSpeed(Get(‘MoveSpeed‘));
While(Get(‘HP‘)〉Get(‘SafeHP‘))and
(Get(‘MP‘)〉Get(‘SafeMP‘))and
(Get(‘PETHP‘)〉Get(‘PetSafeHP‘))and
(Get(‘PETMP‘)〉Get(‘PetSafeMP‘))and
(Get(‘Item‘)〈SellNum)do
begin
MoveNear(185,155);
MoveNear(181,155);
SetSpeed(100);
Folditem(‘火的水晶碎片‘,999,True);
FoldItem(‘风的水晶碎片‘,999,True);
FoldItem(‘地的水晶碎片‘,999,True);
FoldItem(‘水的水晶碎片‘,999,True);
SetSpeed(Get(‘MoveSpeed‘));
end;
gotostart;
end——
//L115学抗咒脚本1.0
//本版更新添加了脚本说明和几处sleep,增加了稳定性
//制作及发布时间4.27日11:50
//起点:西医院与工会附近传送石
//等级需40UP.低级号路上注意安全
//全程无穿障,请放心使用
//运行前需要设置的项目:自动战斗
Begin
MoveNear(63,79);
MoveNear(63,88);
MoveNear(50,88);
MoveNear(40,88);
MoveNear(33,88);
MoveNear(26,88);
MoveNear(22,88);
ReMap(100);
MoveNear(374,195);
MoveNear(370,195);
MoveNear(370,185);
MoveNear(370,175);
MoveNear(370,167);
MoveNear(360,167);
MoveNear(351,167);
MoveNear(351,155);
MoveNear(341,155);
MoveNear(331,155);
MoveNear(322,155);
MoveNear(322,170);
MoveNear(316,170);
MoveNear(316,182);
MoveNear(306,182);
MoveNear(296,182);
MoveNear(288,182);
MoveNear(288,178);
MoveNear(273,178);
MoveNear(273,177);
MoveNear(264,177);
MoveNear(264,181);
MoveNear(254,181);
MoveNear(244,181);
MoveNear(234,181);
MoveNear(224,181);
MoveNear(214,181);
MoveNear(202,181);
MoveNear(202,167);
MoveNear(201,167);
MoveNear(201,166);
Sleep(1000);
WayTo(0);
NPC(326,1,-1);
ReMap(15000);
Sleep(1000);
MoveNear(22,33);
MoveNear(17,33);
MoveNear(17,34);
MoveNear(10,34);
MoveNear(10,32);
MoveNear(9,32);
MoveNear(9,24);
MoveNear(12,24);
MoveNear(12,21);
MoveNear(13,21);
MoveNear(13,16);
MoveNear(18,16);
MoveNear(18,12);
MoveNear(20,12);
MoveNear(20,8);
ReMap(15001);
Sleep(1000);
MoveNear(38,79);
MoveNear(32,79);
MoveNear(32,84);
MoveNear(22,84);
MoveNear(13,84);
MoveNear(13,74);
MoveNear(13,64);
MoveNear(13,54);
MoveNear(13,45);
MoveNear(19,45);
MoveNear(19,35);
MoveNear(19,24);
MoveNear(19,19);
MoveNear(25,19);
MoveNear(29,19);
MoveNear(29,18);
MoveNear(33,18);
MoveNear(33,20);
MoveNear(32,20);
MoveNear(32,21);
Sleep(1000);
WayTo(5);
Say(‘咒术‘);
NPC(326,1,-1);
ReMap(15006);
Sleep(1000);
MoveNear(31,22);
MoveNear(31,24);
MoveNear(32,25);
MoveNear(33,26);
MoveNear(34,27);
MoveNear(34,28);
MoveNear(35,29);
MoveNear(35,31);
MoveNear(35,33);
MoveNear(35,34);
MoveNear(36,36);
MoveNear(36,37);
MoveNear(38,37);
ReMap(15007);
Sleep(1000);
MoveNear(0,16);
MoveNear(10,16);
MoveNear(10,0);
ReMap(15008);
Sleep(1000);
MoveNear(10,19);
MoveNear(10,10);
MoveNear(1,10);
ReMap(15010);
Sleep(1000);
MoveNear(19,10);
MoveNear(12,10);
Say(‘走到啦,学哪个好呢?‘);
end.
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